Half Life 2 is a first-person shooter by Valve Corporation.
Six years did fans of the critically acclaimed Half Life have to wait for its successor, Half Life 2. Developed by the Valve Corporation, it was the very first game to use the developer's Source engine. Continuing the story of scientist-turned-action-hero Gordan Freeman in a alternate Earth world where aliens had arrived from another dimension after a science experiment gone horribly wrong in the first game, players experience a first-person shooter like none other, with outstanding graphics for its time as well as a realistic physics engine, which the game took full advantage of.
As in the first game, Gordan begins his adventure without any weapons and slowly builds up an arsenal to face consistently more ferocious enemies. The world has changed a lot since Gordan's escape from Black Mesa, as now twenty years have passed and a multidimensional corporation, Combine, has taken control of the planet. A police state was put in place and the citizens suppressed. As to be expected, an underground resistance movement formed and Gordon is introduced to them early in the game. Fan-favourite character Barney Calhoun is back to help Gordon out, going undercover as an officer for Combine. Alyx Vance, the daughter of one of Gordan's former co-workers at Black Mesa, is the games female star, shedding some humanity and passion into an otherwise bleak world.
Gordon meets further characters, both friend and foe, throughout the game, and as in the first installment of the franchise, he has to fight his way out of difficult situations and use the environment to overcome obstacles. Without giving away too much information, it is safe to say that Half Life 2 ends in as just a dramatic fashion as the first game. An enjoyable part to the game is use of vehicles, including beach buggies and speedboats, which are a pleasant change of pace to an otherwise long trek on foot. Players should not get carried away with the joy riding, as they might pass their objective!
The Half-Life Alyx Soundtrack will be released in a chronological fashion following the chapters of the game. While chapters are being published, the soundtrack will be available for streaming on Spotify and Apple Music, and for download on Steam Music. Jan 03, 2019 In the downloaded 'Release1.1.3' folder, go in to 'Release 1.1', and then in to 'HL2MModv1.1' and copy all 6 folders from this folder. Go back to your Steam library, right click on 'Half Life 2' and choose 'Properties'.
Fans were given more of the game in two sequels, titled Half Life 2: Episode One and Half Life 2: Episode Two, as well as an additional level to the game, Half Life 2: Lost Coast. Fans hoping for Half Life 3 might be disappointed, as Gabe Newell, founder of Valve, stated that the expansions to Half Life 2 were essentially Half Life 3. We live in hope that this is just an elaborate bluff to allow for the announcement of Half Life 3 to be even more spectacular.
As with the original Half Life, the community was able to develop mods for the game, one of the most famous being Garry's Mod. Other Valve games - not mods of Half Life 2 - based on the Source engine include Counterstrike: Source, the moderately successful sequel to Counterstrike 1.6, and Day of Defeat: Source.
Pros
- Best graphics and physics engine for its time
- Unique and compelling story
- Fluent gameplay
Cons
- A nagging longing for Half Life 3
Half-Life: Blue Shift - Blue Shift Unlocked
This pack of files is intended to allow owners of Half-Life and Blue Shift to convert their Blue Shift installation into a Half-Life mod. This mod should be compatible with both WON and Steam installations of Half-Life.
Blue Shift: Unlocked
--------------------
By the Half-Life Improvement Team
www.hl-improvement.com
Description
-----------
This pack of files is intended to allow owners of Half-Life and
Blue Shift to convert their Blue Shift installation into a Half-Life
mod. This mod should be compatible with both retail (WON/CD installed)
and Steam installations of Half-Life.
Background
----------
Due to the fact that Blue Shift was originally designed to be included
in the Dreamcast version of Half-Life, which was later cancelled, the
BSP map file format was a little different than the standard PC format.
Gearbox never converted it back to the PC format, instead opting to use
their modified version of the Half-Life engine when they released it
for the PC. This meant that the Blue Shift maps were not compatible
with the normal Half-Life engine.
Valve's official Steam port of Blue Shift is riddled with issues of its
own. On the surface, key parts of the interface have been poorly ported
or not ported at all. Under the hood, the maps remain unconverted, and
a lot of redundant Half-Life content is also present in the GCF, adding
at least 100 to 150 MB of useless data. In addition, this port doesn't
recognize custom content (models, etc.). In short, this port of Blue
Shift falls far short of Valve's usual high standard of quality.
IMPORTANT NOTICE
----------------
This conversion pack requires that you have Blue Shift installed. The
Blue Shift game content (maps, models, sprites, etc.) is not included
in this package. This is done for legal and practical reasons. It is
meant to give owners of Blue Shift the option of playing the game under
a Half-Life installation, not to distribute the game to people who have
not purchased it.
Credits
-------
- Half-Life was developed by Valve Software
- Blue Shift was developed by Gearbox Software
- Conversion project by the Half-Life Improvement Team:
- Programming by Matthew 'One Eyed Newt' Jenkins
- Blue Shift BSP file format investigation and
command-line conversion utility by Philip 'prsearle' Searle
- Steam interface, batch file, installer, documentation, and general
management of project files by Matei 'Ambient.Impact' Stanca
- Contributions:
- Additional programming by Andrew 'YNGNDRW' Young
(www.hostilezone.net)
- Steam background image by RavenGT
(ravengt.hlgaming.com)
- HLLib 1.1.6 (HLLib.dll, HLExtract.exe) by Ryan 'NEMESIS' Gregg
(nemesis.thewavelength.net)
- installer powered by the Nullsoft Scriptable Installer System,
the installer that 'isn't huge and doesn't suck'
(nsis.sourceforge.net)
- modified crosshair sprites originally by Felix for Sven Co-op
(www.svencoop.com)
Changelog
---------
v1.1 - October 25, 2005
- project name changed to 'Blue Shift: Unlocked'
- new Steam background image by RavenGT (see credits)
- mod directory renamed to 'bshift_unlocked', since Steam now prevents
any mod with the directory name of 'bshift' from appearing in the
games list
- code changes:
- fixed an issue that prevented the trigger_playerfreeze entity from
not working on some systems
- optimised the game code, reduced the filesize of the game DLL
- setup changes:
- an automated installer version is now available, in addition to
the ZIP file version
- please note that this is a 'clean' installer: it will not add any
trash to your system (desktop/Start menu icons, registry entries,
etc.)- it only extracts and copies files, nothing else
- user can now choose to copy content from the retail (WON/CD
version), or the official Steam version
- now checks if the patched map 'ba_yard5' is already present before
extracting it from the PAK file (WON/CD version)
- fixed a game crash caused by missing parts of the human grunt model,
if the user didn't have the High Definition content installed
v1.0 - August 7, 2005
- changes to the standard Half-Life code:
- added all Blue Shift entities:
- env_warpball
- item_armorvest
- item_helmet
- monster_generic
- monster_rosenberg
- trigger_playerfreeze
- fixed the crowbar hitting dead bodies on every frame of animation
- BSP file conversion to the standard, Half-Life compatible format
- removed all redundant Half-Life content
- Steam-compatible interface added
Half Life Non Steam Cheats
Terms of Use
------------
1) Since this is a Half-Life mod, all terms of the Half-Life End User
License Agreement apply here.
Half-life Non Steam Full Download
2) Distribution of this package is permitted as long as the following
conditions are met:
- this package and its documentation are kept intact, and are not
modified in any way
- users are not charged for the package itself (they may be charged
for services relating to distribution of the file, but not the
file itself)
3) You will not misrepresent the origin of this package. You will not
claim to have created it.
Half Life Non Steam Download
4) The Half-Life Improvement Team cannot be held responsible for any
Half Life Non Steam Download
damages (to software or hardware) resulting from the use or misuse
of this software. However, it should be no more dangerous than
Half-life Non Steam Update
installing and running Half-Life itself.